package com.yanqu.road.entity.activity.peakseacraft;

import com.yanqu.road.entity.battle.IBattleObjectInfo;

/**
 * @Description
 */
public class PeakSeacraftPatronsInfo implements IBattleObjectInfo {
    /**
     * 门客id
     */
    private int id;

    /**
     * 等级
     */
    private int lv;

    /**
     * 精进等级
     */
    private int stageLv;

    /**
     * 皮肤
     */
    private int skinId;

    /**
     * 赚钱
     */
    private long earn;

    /**
     * 加成 (千分比)
     */
    private int addPlus;

    /**
     * 晋升id
     */
    private long promotionId;


    @Override
    public int getObjectId() {
        return this.id;
    }

    @Override
    public long getValue() {
        return this.earn;
    }

    @Override
    public int getPlus() {
        return this.addPlus;
    }

    public int getId() {
        return id;
    }

    public void setId(int id) {
        this.id = id;
    }

    public int getLv() {
        return lv;
    }

    public void setLv(int lv) {
        this.lv = lv;
    }

    public int getStageLv() {
        return stageLv;
    }

    public void setStageLv(int stageLv) {
        this.stageLv = stageLv;
    }

    public int getSkinId() {
        return skinId;
    }

    public void setSkinId(int skinId) {
        this.skinId = skinId;
    }

    public long getEarn() {
        return earn;
    }

    public void setEarn(long earn) {
        this.earn = earn;
    }

    public int getAddPlus() {
        return addPlus;
    }

    public void setAddPlus(int addPlus) {
        this.addPlus = addPlus;
    }

    public long getPromotionId() {
        return promotionId;
    }

    public void setPromotionId(long promotionId) {
        this.promotionId = promotionId;
    }
}
